Author Archives: lombinmj
This piece consists of me interview my father who owns a company named van Ernst Refrigeration. I ask him a few questions and then we go into a compressor room where he describes some of the things that take place … Continue reading
This is my update with Maya models for the “Sweet Swords” video game. The programmers wanted a buster sword, katana, and an axe. After I meet with them today (October 12th) I’ll be making any adjustments they would like.
This is my first time using substance painter and it was pretty fun. This is my version of the Mat model. I went with a purple, gold, and black color scheme. I applied a concrete texture. I applied another heavier … Continue reading
The first two projects assigned in Production I were to create a short self portrait video introducing yourself. The second project was a repurposing edit incorporating a production principle (repetition, rhythm, anticipation, or duration). My repurpose video shows repetition in … Continue reading
At the bottom of this post is a link to dropbox with a compressed version of my first game that was created using Unity. The character you play as has to cross multiple streets to get into a clearing where … Continue reading
For my interview proposal I want to interview my father, Mike Lombino. He owns his own business titled Van Ernst Refrigeration. They instal and fix refrigeration and heating units in stores. I plan on asking questions such as how long … Continue reading
My group and I designed chess pieces under a robot theme. I was in charge of designing the base.